Scrolls scrolls

Labels: design of everyday things

Labels: design of everyday things
The left side shows all the stores in categories. There is a number next to the store, for instance, 143 Juicy Couture, which doesn't help at all other than that you know the store is on the first floor.A closer look on the right: three different ways to search
You can also search for amenities. Good use of icon+text combination.
Let's try search by category
The screen is divided in halves. I like the mental model adopted here to reflect that the higher levels are on top. In this scenario, the visitor is on the first floor but wishes to go upstairs to level 2. The lower half shows where the visitor is currently with succinct directions.




The biggest annoyance however is its feedback mechanism or rather, the lack of it. There is a cute click sound accompanying every action triggered by the user's finger touch, but you really have to listen for it, something that's really hard to do in a public space so crowded and noisy. If you want to navigate to home or go back by pressing the respective "Home" and "Back" buttons, it appears that nothing happens and the screen stays the same, unresponsive for at least a couple of seconds. There is no visible or audible indication that the iDirectory is working on taking you "Home" or "Back". Just when you are wondering if you have indeed pressed on the button hard enough and starting jabbing the buttons repeatedly, the screen changes. People’s frustration and doubt are obvious not just on their faces but also in the many fingerprints clouding around areas where the navigation buttons appear on screen. Another thing I don't like is a bit subtle. I hung around waiting for M to come out of her favorite store and I started noticing something interesting. Due to its interactive nature, iDirectory can only offer help to one user at a time. Yes there are many of them installed, but then we wouldn't want to use the iDirectory to locate the iDirectory now, would we? After a while it appears that instead of getting people to their destinations faster, the iDirectory tools collect crowds of confused people waiting politely to use the service. How useful is a tool if it cannot be used? The traditional directory maps in other malls at least have this on their side: many people can use it at the same time although it’s not as easy to use and/or you need to have good eye sight to read over people's shoulders. What would be nice is to employ both the static directory maps and iDirectory.
Labels: design of everyday things
However after I paid 55 bucks or so, waited a few weeks, and finally opened the box I got more than what I bargained for. The mouse has a receiver that's the size of a traditional mouse and (gasp!) it has a long cord, both of which are not shown in the product description page. The receiver must be plugged into the USB port of a computer. Instead of freeing up more space on my desktop, now I have a receiver, a long cord, and a "cordless optical trackman" that's twice as big as the traditional mouse. GO FIGURE.Labels: design of everyday things
Living out of a suitcase and two cardboard boxes for three months proved that the quantity of object plays a minor role in the quality of our lives. What I am more interested in is the “spark” in these items, things, objects, stuff that embed ingenious designs that make people’s lives easier, but more importantly more interesting.
This is not new anymore but I guess it is new here so I will use it as a starting point. My goal is to find at least one each day.
Labels: design of everyday things